AI Insights · Timothy · October 2021
Top 5 Paid Games on iOS in the UK, Q3 2021
Discover how the top 5 paid games on iOS performed in the UK during Q3 2021, with insights on downloads, revenue, and active users from Sensor Tower.
The third quarter of 2021 saw some notable trends in the performance of the top 5 paid games on iOS in the United Kingdom. Here’s a closer look at how these games fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Minecraft
Throughout Q3 2021, Minecraft demonstrated a consistent revenue stream, peaking at around $163K in the week of August 2nd. Downloads fluctuated, with a high of approximately 3.1K in the week of September 27th. Active users showed a downward trend, starting at around 1.1M at the end of June and ending the quarter at approximately 837K.
Bloons TD 6
Bloons TD 6 experienced a peak in revenue during the week of July 26th, reaching about $29.8K. Downloads saw a notable increase towards the end of the quarter, with numbers rising to around 1.1K in the last week of September. The active user base remained relatively stable, with a slight increase to approximately 12.7K by the end of the quarter.
My Child Lebensborn
My Child Lebensborn saw a significant spike in revenue in early July, peaking at around $93K. However, this was followed by a sharp decline, with weekly revenue dropping to approximately $704 by the end of September. Downloads followed a similar pattern, starting strong with 1.6K in mid-July and tapering off to around 275 in the final week of the quarter. Active users also decreased, starting at around 1.5K in early July and ending the quarter at approximately 648.
Football Manager 2021 Mobile
Football Manager 2021 Mobile maintained a steady revenue throughout the quarter, with a peak of about $20.4K in the first week of August. Downloads fluctuated slightly, reaching a high of around 904 in the week of August 9th.
MONOPOLY: The Board Game
MONOPOLY: The Board Game saw its highest revenue in the last week of August, hitting approximately $12.3K. Downloads were consistent, with a peak of about 1.2K in the final week of September. Active users showed a gradual increase, reaching approximately 6.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.